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=Basic=
 
=Basic=
 
=Hookup=
 
=Hookup=
 +
 
=Code=
 
=Code=
 
=LCD 16x1=
 
=LCD 16x1=

Revision as of 13:19, 2 April 2016

Basic

Hookup

Code

LCD 16x1

#include "lcd.h"
int main() 
{
    /*Connect RS->PB0, RW->PB1, EN->PB2 and data bus to PORTC.4 to PORTC.7*/
    LCD_SetUp(PB_0,PB_1,PB_2,P_NC,P_NC,P_NC,P_NC,PC_4,PC_5,PC_6,PC_7);
    LCD_Init(1,16); 
    LCD_DisplayString("Explore Embedded");
    while(1);
    return (0);
}

LCD 16x2

#include "lcd.h"
int main() 
{
    /*Connect RS->PB0, RW->PB1, EN->PB2 and data bus to PORTC.4 to PORTC.7*/
    LCD_SetUp(PB_0,PB_1,PB_2,P_NC,P_NC,P_NC,P_NC,PC_4,PC_5,PC_6,PC_7);
    LCD_Init(2,16);
 
    LCD_DisplayString("Explore Embedded");
    LCD_DisplayString("Lcd 4-bit Mode");
    while(1);
 
    return (0);
}

LCD 20x4

#include "lcd.h"
int main() 
{
    /*Connect RS->PB0, RW->PB1, EN->PB2 and data bus to PORTC.4 to PORTC.7*/
    LCD_SetUp(PB_0,PB_1,PB_2,P_NC,P_NC,P_NC,P_NC,PC_4,PC_5,PC_6,PC_7);
    LCD_Init(4,20);
 
    LCD_DisplayString("Explore Embedded\n");
    LCD_DisplayString("LCD 4-bit Mode\n");
    LCD_DisplayString("20 x 4 \n");
    LCD_DisplayString(":)  :O");
 
    while(1);
 
    return (0);
}

Demo

The images below shows 16x2, 16x1 and 20x4 LCD's interfaced with starter AVR.
0 lcd2 starter.JPG

Downloads