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Install and start the IDE.
 
Install and start the IDE.
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[[File:2_make_file_proj_esp32.JPG]]
 
[[File:2_make_file_proj_esp32.JPG]]
 
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=Resolving Dependencies=
 
[[File:13_add_dependency_paths.JPG]]
 
[[File:13_add_dependency_paths.JPG]]
 
[[File:14_add_dependency_paths.JPG]]
 
[[File:14_add_dependency_paths.JPG]]
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=Targets=
 
[[File:15_targets.JPG]]
 
[[File:15_targets.JPG]]
 
[[File:16_target_flash.JPG]]
 
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[[File:17_flash_success.JPG]]
 
[[File:17_flash_success.JPG]]
 
=References=
 
=References=

Revision as of 14:07, 23 December 2016

(Tutorial in the making...)
Eclipse offers a very good development environment with numerous features, however setting it correctly is sometimes frustrating. Once it is done, it make the workflow quite simple. So let's set it up and see how it goes!

The first thing that needs to be done is to set-up ESP-IDF and ensure that all the dependencies are taken care of. Check the detailed tutorial on setting up ESP-IDF to get that done.

The ESP-IDF is setup in such a way that you can develop your application without modifying the ESP-IDF files. The application can reside in a completely separate directory from the ESP-IDF files. This allows the ESP-IDF core files to be updated independently of the application. We will be configuring the same blink example from the above tutorial.

To get started download the latest eclipse IDE for C/C++

http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers-includes-incubating-components/indigosr2

Install and start the IDE.

2 make file proj esp32.JPG 3 proj properties.jpg 4 env variables.JPG 5 update env variables.JPG 6 path variables.JPG 7 build cmd.JPG 9 compiler settings.JPG 10 build settings.JPG 11 build proj.JPG 12 build sucess.JPG

Resolving Dependencies

13 add dependency paths.JPG 14 add dependency paths.JPG

Targets

15 targets.JPG 16 target flash.JPG 17 flash success.JPG

References